No I would rather them have a good spawn system and good maps to support it. I have never been spawn trapped in Battlefield and they have static spawns. No I don't have spawn exploitation confused with map control. I can care less if someone is preventing me from getting the objective but the second they set up shop inches away from my spawn and aim at my spawns then I have a problem. How do you kill someone who is already aiming at your spawns? Strikezone is a fine example of bad map design and spawn design my team lost because we were spawn camped on TDM there was no way out zero reaction time zero time to think.
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