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Re: Proving and Improving the lag problem

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There is no other way for the host player to be constantly behind other players in the game. The host player has virtually no lag to the host xbox since it is contained on the same xbox. Something is being done that places the host players gamestate some where farther out in time than other players. If you can explain how this could be done without artificially adjusting the host players game state maybe your statement could hold a small amount of credibility.


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