ghamorra wrote:
alexion2k wrote:
Oh really, go on then.
Explain why. Because it is factual.
But it's not...
Go on then, explain why. Like I asked. Or is it that you can't explain why that you're not going to do so?
Because if you think that previous COD games didn't use P2P connections with one player as the host and the rest communicating to that player host and that Ghosts does not use dedicated and listen servers then you are very much mistaken.